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Hi — ᕕ(ᐛ)ᕗ
I'm Gabe, and I make all sorts of cool things!
Projects
SFU Game Dev Club Website
Designed the webpage for the SFU Game Developer's Club. Super happy with the result!
SFU CSSS Tech Fair Website
Designed the webpage for the SFU CSSS's annual Tech Fair event.
Food to DIE for
Cook with a friend and make meals out of dice! Made in Godot with a team of 4 for the GMTK 2022 Game Jam.
Moss Moon
A physics-based 2d puzzler. Made with Raylib's C# bindings in 48 hours for the Ludum dare 49 game jam.
The Backrooms
An infinite procedurally generated horror game. Made in Unity with a team of 6 awesome people for the 48-hour BC Game Jam 2021.
Skeletied
A physics-based 2d puzzler. Made in Godot with a team of 4 lovely people for the 48-hour GMTK Game Jam 2021.
Help skeletony steal all the milk from the beverage factory!
BCGAMEJAM Project
A platformer bullet hell, with a final boss battle! Made in Unity, with a team of 7 people for the 72 hour BC Game Jam 2020.
Pokemon Wave Blue
A slightly hardcore take on the 1st gen pokemon remakes. Made with pygame in a team of 3 for a school project.
Farm Wars
A turn-based 2 player strategy game. Made with Lua in a team of 2 for a school project.
Solar Destroyer
A 2d spaceship shooter written in Lua. Made in 72 hours for the Ludum Dare 42 game jam.
Text Tower Defense
An HTML5 text-based tower defense game written in Lua. Made in 48 hours for the Ludum Dare 41 game jam.
Record Rage
A rhythm game made in Unity, together with a team of artists, musicians, and designers from around the world for Music Game Jam 2017.
Curl
A frustrating first-person puzzle game about escaping from a room. Made with Unity.
Stocks Sim
Buy low and sell high in this chaotic stock simulation. Made with Unity.
Favourites
My Links
- itch.io
- Ludum Dare
- Game Jolt
- GitHub
- Newgrounds
- Chipscompo